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> I have seen similar on Windows.

Sure, but Windows is supported, so instead of going to a forum and being unhelpfully told to try a different distro, you can take up your issue with the developer and they're much more likely to pay attention. Granted, some of them still have shitty support, but you're a lot less likely to be dismissed out of hand.



> you can take up your issue with the developer and they're much more likely to pay attention.

Outside of indie, is this something people actually (and successfully) do?

For everyone I know the default assumption when a game doesn’t work is you’re SOL and either refund or hope for patches.


> is this something people actually (and successfully) do?

No. You fix it yourself, move on with your life or spend a few hours getting shit on by customer support and then move on. Videogames are an industry where you need to expect to be disrespected, because those companies do not care a whit about you.


And where do you think the patches come from?




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