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A related project is Lite, a graphical text editor that's a bit further along the frontier of useful features vs code simplicity.

It includes lua 5.2 and SDL. On top of that, it's a few c files to handle input and rendering, and a set of neatly written lua modules for the logic.

Repo and author write-up:

https://github.com/rxi/lite

https://rxi.github.io/lite_an_implementation_overview.html



This isn't a tutorial/how-to, am I missing something?


Nope not a tutorial - but the code is nice and clear making it easy to work through and make changes/ add features in as a good learning exercise. The Lite editor plugins also give a good modular way to understand how specific features are implemented and to experiment with etc. The implementation overview (linked in post above) gives a great understanding of what is happening where. Overall its a really nice starting point for playing with the code base and thinking about how to extend or modify for your own use.




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