I've been working for some time on a capture the flag web game called Rock Paper Scissor Battle!, which is basically a simplified version of Stratego, but the pieces are rock, paper and scissor instead of numbers). Its open source on my Github: https://github.com/daniel-bytes/rps-scala, the backend is Scala and Redis and the frontend React + Typescript. I have a live version of it up at http://rock-paper-scissor-battle.com/, although I have a feeling any real level of traffic will topple over my $5/mo Heroku dyno. Also don't mind the goofy font landing page. :)
I'm overall happy with the backend code, except for the "AI", which can use some real work and research. Right now just some basic semi-random rules that make it pretty easy to beat.
I'm overall happy with the backend code, except for the "AI", which can use some real work and research. Right now just some basic semi-random rules that make it pretty easy to beat.