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Unity Asset Store: $3000 revenue in 5 days from a spline drawing tool (juhakiili.com)
94 points by dirtyaura on April 30, 2011 | hide | past | favorite | 7 comments


I'm the creator of the tool. Registered just to comment.

That the sentence is a little bit deceiving. Gross sales were 3k$, my revenue was 2.1k$. It was FIRST five days, not just any five days. It changes the nature of the story a little bit imo.

Anyways, thanks to dirtyaura for posting.


Congratulations on your launch!


Thanks! In case someone is interested: After 7 days, the gross sales are now 4300$ and my revenue 3000$.


On a related note, they had an indie game contest thing at SXSW and I think at least half the games were done with Unity (including the one that won).

Must be a pretty good tool.


digs through old Unity projects looking for commercializable tools

Nicely done!


Where's the link to it in the Asset Store?


Asset Store works mostly from inside the Unity application. My product (RageSpline) is currently in the front page big banner, so you'll have no trouble finding it.




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