> That said, my rift has been sitting in a corner for a year
Same. When "Half-Life: Alyx" was released, I started the motions of setting up my Oculus with the sensor towers, remembered how tedious it was, and promptly put it back. Sounds like the Quest 2 solves all of that.
I seriously doubt the Quest 2 will be able to run Alyx. My mid-range PC can't handle it on the Oculus (I think due to some heavy lifting Steam had to do to integrate with the Oculus)
Occulus Link allows tethering to a PC via a USB cable, and Virtual Desktop can do SteamVR over WiFi. When I first heard of Virtual Desktop I was dubious, but on a good quality network it’s ridiculously good.
Indeed, I was very sceptical that it would work on my ISP provided wifi-router but it worked flawlessly. Although I've only played Alyx where you probably have some subconscious latency tolerance.
It's so strange that they don't package wifi based oculus link as an out of the box feature.
It wouldn't surprise me to see it appear as a standard feature at some point, but it'll take a while for them to tune it to properly cope with all the awful wireless access points out there. Virtual Desktop can get away with occasionally having problems connecting to your computer, or latency introduced by being on a bad network, because its 3rd party software which requires a bit of technical knowledge just to be able to get it installed with SteamVR support. That filters out the people who aren't going to understand the concept of network latency somewhat, but having it as a standard feature would mean anyone with £300 to spend on a Quest is going to expect it to work perfectly everytime.
Alyx is a PCVR game, not an Oculus Quest standalone game. You aren't expected to be able to run it standalone, you are expected to run it the same way you would run it on any other VR headset - by connecting it to your PC using a cable (or using wireless solutions).
Same. When "Half-Life: Alyx" was released, I started the motions of setting up my Oculus with the sensor towers, remembered how tedious it was, and promptly put it back. Sounds like the Quest 2 solves all of that.