I guess for many of us, the controls have become second nature (mouselook in my case) so they do not break immersion for me for that kind of game.
Something like Far Cry 2 in VR would be amazingly immersive but also terrifying. The main other issue I see is that the Far Cry worlds are huge, and exploring them is a large part of the appeal. And walking around in VR isn’t a solved problem yet as far as I’m aware. (IMO teleporting breaks immersion more than mouselook controls ever have but YMMV.)
Something like Far Cry 2 in VR would be amazingly immersive but also terrifying. The main other issue I see is that the Far Cry worlds are huge, and exploring them is a large part of the appeal. And walking around in VR isn’t a solved problem yet as far as I’m aware. (IMO teleporting breaks immersion more than mouselook controls ever have but YMMV.)