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This is awesome! As an enthusiast of 3D graphics, I appreciate how clean and easy to read the source is. We have very few examples of how the graphics pipeline works in code, tinyrenderer [1] by ssloy being one of the most famous and easy to follow. This should enter the awesome-graphics list as a must read code!

[1] - https://github.com/ssloy/tinyrenderer



The amazing Michael Fogleman also has https://github.com/fogleman/fauxgl - a software renderer written in Go.




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