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You would need at least a bridging layer (of Objective-C) to so that your app code could use the system frameworks and respond to events (user input, network, sensors, etc).


Objective-C shares calling conventions and struct layout with C, so theoretically you could directly call the system frameworks from Rust via extern "C" functions.


Not even theoretically, the bindings for the runtime are out there [1] with some nifty helper macros.

[1] https://github.com/SSheldon/rust-objc


It'd be super cool to see a 100% Rust (with extern "C" calls) Hello, world! iOS compatible app.




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