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I agree. I think the adoption of the term "gamification" has caused a rift because really, this isn't about making things in to games or creating fun - it's about creating motivation. I think a big part of the backlash against "gamification" is this misdirection implied in the term. The feedback and reward mechanisms used are things that were honed in games - the idea is to take the ideas behind motivational and reward systems from games and move them into things that specifically aren't games - not to make these non-games into games.

I say this as a founder of a "gamification" or "game mechanics" 3rd party service provider. Unfortunately, the term is now lodged in our vernacular, I'm afraid.



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