3DMax, Maya, 4DStudio, SketchUp, FreeCAD, ...basically all other 3D tools nowadays (since Win95 btw) have common UI with normal menu bar and common shortcuts and mouse-control.
Blender is still stuck in the early 1990s Unix UI chaos. Even Gimp has nowadays better UI than Blender.
Blender might be the best open source 3D modeler, etc. but it has a nightmarish completely non-standard user interface.
Why can't Blender devs add an UI and mouse control similar to 3DMax/Maya/4DStudio/SketchUp/FreeCAD??
3DMax, Maya, 4DStudio, SketchUp, FreeCAD, ...basically all other 3D tools nowadays (since Win95 btw) have common UI with normal menu bar and common shortcuts and mouse-control.
Blender is still stuck in the early 1990s Unix UI chaos. Even Gimp has nowadays better UI than Blender.
Blender might be the best open source 3D modeler, etc. but it has a nightmarish completely non-standard user interface.
Why can't Blender devs add an UI and mouse control similar to 3DMax/Maya/4DStudio/SketchUp/FreeCAD??