> I'm not sure why content creators are feeling the need to go multi-media
I was around for BBSes and the early public internet, and I do appreciate text interfaces... that said, I've always felt there was something quite magical about graphics and audio. The web allows the author quite a bit of freedom in this regard, so it ends up pretty chaotic and uneven.
I find that graphics help to get a point across quickly, even for folks who are very comfortable with tons of text (most people in the world really aren't, and the language you prefer is likely not their first anyway so it's quite a bit of work for them)
It can be misused just like anything else, and tastes can be subjective. It's nice, then, that web browsers being at their core agents for the user, you can also get a fair bit of control on what you want to block by default, or have animations be click-to-play, and so on, which override the author's design.
I was around for BBSes and the early public internet, and I do appreciate text interfaces... that said, I've always felt there was something quite magical about graphics and audio. The web allows the author quite a bit of freedom in this regard, so it ends up pretty chaotic and uneven.
I find that graphics help to get a point across quickly, even for folks who are very comfortable with tons of text (most people in the world really aren't, and the language you prefer is likely not their first anyway so it's quite a bit of work for them)
It can be misused just like anything else, and tastes can be subjective. It's nice, then, that web browsers being at their core agents for the user, you can also get a fair bit of control on what you want to block by default, or have animations be click-to-play, and so on, which override the author's design.