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My first resource to get to grips with Cocoa programming was the Hillegass book pointed out elsewhere. But when starting the iPhone focus, the Stanford iPhone Programming Lectures on iTunes U really were a great help for me, even though they didn't cover the latest version of the OS (They were doing it on 2.x when I did it, I suspect the latest one was for 3.x) they really explained a lot about philosophy and methodology, not to mention giving assignments and generally acting like a class.

In fact, I am intent on revisit the latest version of the course, but all the dev videos kind of ambushed me, so I haven't gotten around to them yet. Speaking of which, I really get a lot out of, but I think a lot of the reason for that is taking the iTunes U course first.



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