That's the problem right there(?). People bringing a DOM to the desktop because the developers were fluent in JS.
> time to market
If there were no drawbacks in terms of complexity/performance/size etc then I'd agree, but now when you have a perf issue that is too large it might be a huge issue to fix. You also only get one chance for a first impression - and poor performance is a huge turnoff. Looking blingy and having all the features doesn't save an app with a 200ms lockup. or a 10% CPU at idle.
Agree, I think this is a combination of lack of imagination by developers who only know JS, and management who has bought the myth that cross platform development is 3x faster than making native apps.
I saw this happen at work. My team were all experts on native mobile development. We could crank out stuff fast, because we knew our tools well. But then some management dude got the idea that we would do it 2-3x faster if we went with JavaScript.
Turns out it was more like 2-3 slower than making all the native versions, because we did not have strong experience with these tools and APIs were more limited, poorely documented, buggy, and the tools were subpar.
That's the problem right there(?). People bringing a DOM to the desktop because the developers were fluent in JS.
> time to market
If there were no drawbacks in terms of complexity/performance/size etc then I'd agree, but now when you have a perf issue that is too large it might be a huge issue to fix. You also only get one chance for a first impression - and poor performance is a huge turnoff. Looking blingy and having all the features doesn't save an app with a 200ms lockup. or a 10% CPU at idle.