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Interlude: Spectrum vs. C64 Basic Showdown
(
bumbershootsoft.wordpress.com
)
4 points
by
ibobev
13 hours ago
|
past
|
discuss
ZX Spectrum System Tour: Text Mode
(
bumbershootsoft.wordpress.com
)
4 points
by
ibobev
6 days ago
|
past
|
discuss
Giving the ZX Spectrum a Fair Shake
(
bumbershootsoft.wordpress.com
)
3 points
by
ibobev
12 days ago
|
past
|
discuss
Giving the ZX Spectrum a Fair Shake
(
bumbershootsoft.wordpress.com
)
6 points
by
wicket
15 days ago
|
past
Comparing an LZ4 Decompressor on Four Legacy CPUs
(
bumbershootsoft.wordpress.com
)
95 points
by
tosh
18 days ago
|
past
|
7 comments
Simulated Evolution on the PICO-8
(
bumbershootsoft.wordpress.com
)
51 points
by
ibobev
20 days ago
|
past
|
3 comments
Comparing an LZ4 Decompressor on Four Legacy CPUs
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
27 days ago
|
past
Comparing the Z80 and 6502 to Their Relatives
(
bumbershootsoft.wordpress.com
)
140 points
by
ibobev
35 days ago
|
past
|
33 comments
Staying a Spell with the Exidy Sorcerer
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
42 days ago
|
past
Testing Out the Armips Assembler on the Xorshift PRNGs
(
bumbershootsoft.wordpress.com
)
1 point
by
ibobev
48 days ago
|
past
Testing Out the Armips Assembler on the Xorshift PRNGs
(
bumbershootsoft.wordpress.com
)
1 point
by
ibobev
50 days ago
|
past
Mega Drive Development with ASMotor
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
54 days ago
|
past
Some Subtleties When Parsing 6502 Assembly Language
(
bumbershootsoft.wordpress.com
)
6 points
by
ibobev
62 days ago
|
past
Reversing and Replicating Compute 'S MLX
(
bumbershootsoft.wordpress.com
)
1 point
by
ibobev
68 days ago
|
past
Onefiling
(
bumbershootsoft.wordpress.com
)
5 points
by
ibobev
77 days ago
|
past
Playing Around with the C64 Ultimate
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
83 days ago
|
past
Designing a Game Board for the TMS9918A
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
3 months ago
|
past
C64: Putting Sprite Multiplexing to Work
(
bumbershootsoft.wordpress.com
)
67 points
by
ibobev
3 months ago
|
past
|
8 comments
Spritework on the Commodore 64
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
3 months ago
|
past
Sprite Graphics Traditions
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
3 months ago
|
past
Skipping the ColecoVision's Boot Screen
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
3 months ago
|
past
TI-99/4A: Revisiting Implementation Strategies
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
4 months ago
|
past
TI-99/4A: Hybrid Software Development
(
bumbershootsoft.wordpress.com
)
2 points
by
ibobev
4 months ago
|
past
TI-99/4A: Leaning more on the firmware
(
bumbershootsoft.wordpress.com
)
77 points
by
ibobev
4 months ago
|
past
|
49 comments
Type-In Rescue: The C64 Autoboot Generator
(
bumbershootsoft.wordpress.com
)
1 point
by
ibobev
4 months ago
|
past
Dissecting a C64 Autoboot Program
(
bumbershootsoft.wordpress.com
)
16 points
by
ibobev
5 months ago
|
past
|
1 comment
Poking a Little Harder at PICO-8
(
bumbershootsoft.wordpress.com
)
7 points
by
ibobev
5 months ago
|
past
Smooth Scrolling on the Sega Master System
(
bumbershootsoft.wordpress.com
)
3 points
by
rcarmo
5 months ago
|
past
Smooth Scrolling on the Sega Master System
(
bumbershootsoft.wordpress.com
)
3 points
by
ibobev
5 months ago
|
past
Sega Master System: Using All the Colors
(
bumbershootsoft.wordpress.com
)
3 points
by
ibobev
6 months ago
|
past
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