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I think you can make it even faster by electric kettle to give a little assist. Maybe replace 1/2 or 1/3 with boiled water. That starts you off with half boiled water so it comes up to boil faster.


I would have thought that for physically based shaders, most polygons are the same shader with different material parameters, wouldn't that allow SIMD techniques to continue to work?


I would say the south eastern part of china has been relatively recognizable borders for a long time. Modern china is the result of Qing expansion around the 1650s. Take a look at the historical map by year - it's really amazing how quickly things changed at the turn of the century. https://www.youtube.com/watch?v=UWqVzZnwnOk


DHT does have a few DNS based bootstrap servers.


They can be operated by anyone, most Torrent software lets you set the bootstrap servers, rtorrent only requires connecting to a node that knows a bootstrap server.


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