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There are a number of approaches you can take for this. Many developers simply have a production and staging store. Another approach is to have a production and staging theme which you can preview.

The shopify_theme[1] gem or the new theme sync tool[2] help keep synchronization quick. I can see the problem in the lack of context objects that are available to a theme, and there was even a tool a long time ago that solved that.

Sadly, it was very difficult to keep in sync.

[1] https://github.com/shopify/shopify_theme [2] https://github.com/csaunders/phoenix


It would probably be something less suspect like Magic cards.


ActiveMerchant is just an abstraction layer around various gateways. It's goal was never to provide a full-stack solution, but to simply making working with numerous gateways easier because you have a common interface for working between all of them.

As for subscriptions, that's a feature that could be added but many of the Gateways that ActiveMerchant supports don't have subscriptions baked into them (compared to say Stripe).

You could of course have your application store the credit card information and manage the charges yourself using ActiveMerchant, but that opens a bunch of PCI compliance and such.

If you just need to accept money and aren't already bound to a specific merchant account, then plain ole Stripe or Payola are a better option.


> you don't need special licenses or laws to enforce that. Just have a law that says "you must have insurance valid for the kind of driving you do"

Licenses provide the proper checks and balances proving that the driver has complied with their legal requirements. The license is typically shown somewhere in the taxi, so the fare can see that they are covered if anything bad were to happen.

That's of course assuming the fare knows about this, which for foreigners isn't always the case.


Have your programming interviews changed at all in the last while? The list sorting thing isn't necessarily the best way at finding good candidates.


You are comparing apples and oranges.

If you are running the same application on equivalent hardware at the same API level then you should be fine.

Android has issues with hardware as well as the various API versions. The closest parallel in Java would be comparing a Pentium 4 running Java 1.3 vs some 12 core server running Java 1.7 or something.


Equivalent hardware in the Android universe is the Nexus 5 (plain Android UI), Samsung S5 (using Samsung's UI customization, TouchWiz), HTC One M8 (Sense UI), and Moto X (almost plain Android UI, but not quite).

So a closer parallel would be that 12 core server running Java 1.7 can have its UI skinned by different device manufacturers, and that the UI actually makes a great deal for acceptance of the app in the marketplace.


I believe you don't need to do anything along the lines of JRuby where you would sometimes need to bridge libraries from Java-land into Ruby.

This most likely makes the same assumption that you are using a similar kind of project management as in RubyMotion for iOS and using RM specific libraries.


I've never had the opportunity to bridge Java-to-Ruby for JRuby. But when I read "the runtime uses JNI", I read that as a bridge.

And when they start off with "Ruby classes are Java classes", then later say "everything is compiled to native" that seems like more double-speak.


This might prevent you from getting drunk, but the result is going to be some terrible gas. Anyone who homebrews will know this because of those times you've drank beer that still had tons of yeast in suspension or when they accidentally drank the sediment.


Threes is indeed a better game. There's subtle changes in the mechanics that make your decisions much more important than in 2048 which is effectively broken.

Maybe they spent too much time on it, but this is a thing many game developers do. They place a lot of emphasis on releasing finished products, or at least products that present really well.


While in the UK over Christmas that was a plan though because of all the flooding and bad weather my partner and I decided against it since we didn't want to lose our last day in bad transit.

If I can recall it's something like a 45 minute train ride from Euston station to Bletchley.


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