I don't understand why I'm not seeing a single comment here regarding the fact that web apps are mostly a piece of shit performance and usability wise.
PayPal's app requires disabling the per-app secure spawning toggle for it now due to buggy anti-tampering code. You may have already enabled the per-app compatibility mode which includes that.
You may also not have the update yet. Play Store supports staged rollouts where updates are only available to a set percentage of users.
So that's an additional couple of thousand dollars API cost (at $1.57/M tokens Weighted Avg Input Price and $30.77/M tokens Weighted Avg Output Price)?
Screens are a medium. I don't see how they are inherently bad, although it is probably correct that screens carry the most bad content out of any information medium. But my kid has learned how crayons and instruments are made by watching Mr Rogers, and I simply don't see how he would have learned that via some other medium in the same amount of detail (visual and auditory together). He has seen jazz and classical musicians explain and play their instruments. He has seen how adults interact with each other and respect one another through Mr Rogers and (older) Sesame Street. I've then seen this translate into his real world behaviors. You think that is fundamentally bad?
I'm not seeing the issue with e.g. Treasure Mountain or Treasure Mathstorm. They can do little math, reading, and logic puzzles while listening to Bach and Beethoven. It's engaging enough to get them to practice addition/subtraction but unengaging enough that they don't sit at it for more than 5-10 minutes at once.
The interface is a bit cumbersome, but it got way better over time and there are some really engaged developers behind it you can always contact. It's intended for biking and hiking, but you can also use it for cars. Meanwhile, they even support android auto.
It's the type of app that grew massively over decades and that offers basically every functionality that you can imagine.