Hacker Newsnew | past | comments | ask | show | jobs | submit | morganwilde's commentslogin

It’s a lovely product and you can tell a lot of work went into making this course. But I fail to understand the author’s logic behind “a good course has to be free”. Why though? What’s wrong with creating value (like The OP) and then extracting it from the people that benefit from it?

In fact, there’s tons of anecdotal evidence that free MOOCS haven’t faired well in terms of retention precisely because of a lack of a buy-in from the people taking those courses.


See this, from one of the authors of one of the best undergraduate textbooks on operating systems:

The Case for Free Online Books (FOBs): Experiences with "Operating Systems: Three Easy Pieces" by Remzi Arpaci-Dusseau, http://from-a-to-remzi.blogspot.com/2014/01/the-case-for-fre...


Imagine people in low paying jobs who dont have the means to pay - there should be stellar free resources like this for them to grasp things with a solid enough foundation to get onto more complex projects.

Free is great.


Is it possible that value can be generated without a financial transaction?


I know the feeling, in fact a little over two years ago I posted something similar on HN and got 0 responses. It’s always empowering to finally acknowledge that there is no safety net.

Forget computers and engineering interviews, start looking for any and all work that pays. If all else fails, go to McDonald’s and work there until you save up a little. Once you have an income restart your job search.

If you go homeless that becomes a social stigma that’s hard to come back from, so do EVERYTHING in your power to avoid that.

Oh, and find an apartment you can afford.

If you want someone to talk to, you can give me a call (send message first to morgan@wilde.work).


"McDonald's" will not hire just anybody. I lived in Seattle for almost 8 months before finding a low-level wage job. The McDonald's argument is what entitled people say to poverty stricken people who are suffering.

Also "find an apartment you can afford" is hilarious and patronizing. I make enough money in the industry I have worked in for over a decade to not really be able to afford a 140 square ft efficiency.


Anecdote, possibly no longer relevant because of political changes (especially 9/11):

I've been in the US for six months, back in 2000. A few days before my visa expired, I was in a fast food and started talking to the guy selling me food. (Not a McD.) Turned out he was the owner :) One thing led to another, I told him I was bummed because my visa was expiring and I had to leave; he said "you speak English very well, I will hire you - none of my guys here have a visa". I didn't want to take him on, the company I was working for at the time had promised me they would try to bring me back (they didn't) and I didn't want to overstay since that would have been an automatic rejection.

The worst thing was... the company I was working for (as a programmer) was paying me around $15 / hour. He offered me $17 :)

Anyway, back to your point. That event had also led me to believe that finding a job in fast food is incredibly easy... I'm surprised to find out it's not.


Totally agree re: "find an apartment you can afford". My parents we're laughing their asses off when I told them "it is not easy to find a room for $600 in NYC with a month-to-month lease".

They thought I was brain dead. It just turns out that they haven't apartment hunted in 30 years.


Talked to a local business owner here. He started a small restaurant because, after having moved here and looked for a job for a year, he couldn't get hired. Big box stores, grocery stores, other restaurants. He's ... probably early 50s, and was looking to just be a good employee someplace, clock in, clock out... and could not get hired. He's always been a hustler, and that probably comes through in the interviews, and they pass on hiring him. So... the "go get a job flipping burgers"... isn't always as easy as it's made out to be in many regions. For the record, he's now flipping burgers in his own burger place (made his own job, basically).


To add to this, if you are applying to McDonalds, try to dumb down your resume so that they don't think you are a flight risk.

I.e. remove really technical stuff and leave high school education.


They will in today's job market (which isn't typical). Hiring for unskilled labor is incredibly tight.


"Just go to mcdonalds" may not necessarily be a strong argument, but "look for any job, not just a cs/eng job" definitely is.


"Go work at McDonald's/Walmart/whatever retail for a few weeks/months" is generally not great advice.

Hiring is an investment at all levels and oftentimes restaurants (especially chains/corporations) and retail stores don't want to invest in training someone with higher level skills out of the fear that they'll just leave immediately when something that more closely matches their skills comes along.

Not to say that food/retail jobs can't be found, but in my experience you need to a) not go try at a chain and b) make a more personal connection with the person doing the hiring, not just filling out an application.

If OP is able and has a bike or car (and doesn't mind doing non development work), food delivery through postmates/caviar/whatever has a lower barrier to entry and doesn't require certain models the way ridesharing apps do.


Can you give a good resource that's not wrong? I'm really curious.


https://www.tonymacx86.com/buyersguide/april/2017

This is something to start with. But i don't know why they don't go with a NVMe SSD? Clover supports it and it's way faster. But overall these are relatively good guides. I still would make some minor adjustments but that doesn't matter.


As far as I know, this issue is not comparable to our carbon economy, I.e. Natural gas extraction, coal mining, oil, etc. Key difference is that agriculture is a closed cycle, animals produce a lot of green house gas, but it's gas that's already a part of our ecosystem. When we did stuff from the ground we add new carbon to the ecosystem, and this feat is what's destabilizing the environment. I heard this argument from an interview Elon Musk did about agriculture after someone posted a tweet at him about the documentary "Cowspiracy".


> Key difference is that agriculture is a closed cycle, animals produce a lot of green house gas, but it's gas that's already a part of our ecosystem.

How is it a closed cycle? They require a lot of food and water to be grown, all of which has its own greenhouse gas cost to produce, and then they fart methane while they're alive and require more fuel to process/transport. All the while the world demand for meat is increasing pretty quickly, right?


Modern agriculture is part of the carbon economy, especially since the Green Revolution. Inorganic fertilizers are produced using coal and natural gas, and nitrogen-enriched fertilizers emit nitrous oxide, a greenhouse gas. These inputs were previously mostly sequestered.


But we do dig stuff from the ground for agriculture. Massive amounts of forestland are cleared, plowed, and massive amounts of inorganic NPK inputs are added. This releases enormous amounts of previously entrapped CO2 to the atmosphere.


It is comparable, and thinking about agriculture as a closed system is not even close to correct. We're mowing down natural carbon sinks to an insane degree to grow crops to feed animals, one of the major reasons of deforestation and land use change in South America, for instance.

And not only that, we grow slow-acting carbon and turn it into fast-acting methane.

I strongly doubt Musk would have such a simplistic view of agricultural emissions, they're a big concern for a reason.


I think the issue of "not understanding each line of code" in Swift is due to a poor learning experience, and not the language itself. If the person teaching you doesn't inspire confidence that he knows what each line does, you should look for a new teacher. JavaScript has a much wonkier syntax and structure than Swift, especially if we're talking about ES5.


So is every single Apple product they sell on their opening weekend. Of course the difference is customers walk away with that product and pay full price, but I feel that the revenue projection is important.


Even though the rendering performance is very snappy and efficient, to me this fails on the most important thing for this sort of software - UI. Can you imagine someone totally new to 3D modelling opening this thing and just going for it? It's completely unintuitive and yet, because it's so accessible that should've been the primary concern.


But it is not a 3d modelling software, it is a 3D scene editor, like Unity. Improving the interface is the easy part, for me the important aspect was to be sure that all the important features are there, so now I can focus on improving the experience.


Exactly. 3D engine !== 3D modeling tool. If you are interested in a WebGL-based 3D modeling too, give http://Clara.io a try.:)

BTW we should figure out a way to connect Clara.io to WebGLStudio as it can be a source of content, both models as well as 3D animations (Clara.io has a full keyframe editor.)


Nice suggestion. Worth considerin


Is there any 3D modeling software that is intuitive enough for a beginner to jump in start creating 3D scenes? The barrier to entry and learning curve of 3D modeling has always been high and steep.


ZBrush and Wings3D. Completely different, but both are super easy to start with.


I dont know about Wings3D that is probably casual tool. But ZBrush? Are you sure? ZBrush is notorious for its crazy learning curve. I mean sure you can do something with it instantly but to make something meaningful is hard.

Besides you should compare it to game engines like unity or ue4, its very differend thing than 3D modeler.


Wings3D is not a casual tool. It is a fully featured 3d modeling application that does that very well. It works on the box modelling principle. ZBrush is really easy to get into and make something instantly like you say, but yes it's really difficult to learn. I started with Wings3D and still use it.


Sketchup


UI is following standard practices in 3D applications from what I've seen so far. It's intuitive for someone used to those apps. Those apps aren't something you dive straight into though. It has a learning curve, but it is logical.


Yep. I did t want to reinvent how these tools work. Most of the ideas come from cinema4D after effects and unity


My first thought was Nuke :) Maybe because of too much use, in my case.


No wonder the results skew towards elite education, they measure performance by market value. Your market value, under a certain threshold in terms of company size, is dominated by your network. Which the top schools are very good at providing. I wonder what difference would it make if First Round analysed revenue and profitability instead of market value.


Is there no rotation in this game? Can't do much aiming without that.


I found I could only rotate for about 90 degrees plus/minus. I tried to circumvent the problem by dragging my cursor outside of the window and bringing it back in on the opposite side so I could continue rotating. Strangely, the game sensed I had come in from the opposite side and reset the rotation to the exact same 90 degrees. It's purposefully attempting to be infuriating.


You need to let the browser capture your pointer.


I use Chrome. Is that a specific setting?


On FF it seems sort of fiddly. It should capture (or ask you if it can) any time you click in the window, but in practice sometimes I have to click twice, sometimes I have to right-click and then cancel the RMB menu, etc. YMMV...


On a Mac with Chrome 43, I had a small pop-up at the top of the screen that asked me to allow the page to capture my mouse input.


moving your mouse should allow you to rotate around the Y axis, took about 2 seconds of exploratory hacking to find that out.


Just to substantiate this claim - here's a wikipedia table with the numbers http://en.wikipedia.org/wiki/List_of_largest_corporate_profi...


Has there really been 0% inflation since 2011? That part of the chart seems pretty iffy.


Cumulative inflation over that time has been 5.2%.


Given that inflation number the difference is still vast, with almost a billion dollars more for Apple.


I find it amusing that all of the other entries are oil companies.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: