I'm fairly sure/wishful thinking that the reason the last round of Valve hardware was very late/absent in Australia was because it was the time that the ACCC took Valve to court for its no refunds policy (and won). Now that Valve has rectified that and are in good standing in Australia, I'm hoping we see all this new hardware ASAP, alongside the rest of the world.
I was road testing tool calling in LM Studio a week ago against a few models marked with tool support, none worked, so I believe it may be a bug. Had much better luck with llama.cpp’s llama-server.
> the desire and demand for complex build systems is silly
No it isn't. "Simple" build systems like Make don't solve many of the problems that "complex" build systems like Bazel do.
At my current company I tried to convince my boss at the start of our project to use Bazel (it's very difficult to change build systems once your project is big), because I knew from experience it would solve many problems we would eventually run into.
He wouldn't let me and wanted to keep things "simple". Guess what happened? Now we have to run dozens of hours of CI just to fix a typo in a comment. CI regularly breaks because people forget dependencies. Etc.
Make is definitely not a simple system. In tsodings latest stream about this project he actually implemented a small build/test runner system for it that is really simple.
But actually I would disagree with the commenter you replied to. I think the main goal of this project seems to just be doing it for fun.
My problem also. Loved Ruby's object model, but it seems the metaprogramming gives too much freedom to run free and wild. I had a hard time understanding understanding how some gems even achieve, as they crisscross across files and other gems.