And I think that inheritance, while a natural desire, is morally wrong. It's an example that desires aren't always congruent with morality. People will go to great lengths to justify their conclusion.
Are gifts morally wrong? If I'm near death is it wrong for to give my assets to my children beforehand, or does it only become immoral if done via a will?
If we're going to talk about morality, I think we need to talk about the government as one of the moral actors.
Imagine this scenario, exaggerated to make a point:
1. Alice receives $X. It's from her boss, for laboring in the mines every day. Government man says: "Give me 20% to pay for the shared roads, or you go to jail."
2. Bob receives $X. It's from his parents, for doing nothing other than being born related to them. Government man says: "Gee, I just can't do anything here, I guess I'll have to shake down Alice even harder next time."
Isn't there something off about the morality of Government Man's choices?
Or look at monarchies and titles of nobility. In the past direct inheritance of political assets was common, and acting on that natural desire, the people involve claimed that parents deserved to direct what they (and their ancestors) had accumulated on to the next generation of their own family.
Yet nowadays most countries and people have decided it is immoral, and they also took steps to make common forms of it extremely illegal.
My point is that economic inheritance today is just as much a social-construct as political inheritance was then. It exists because we permit it to exist, don't be fooled by anyone claiming it's an intrinsic law of the universe or a divine mandate by god that must be obeyed.
I think if we're saying inheritance (at least beyond some point) is morally wrong, then we're really just saying that achieving a certain level of wealth is morally wrong. So deal with that directly, rather than putting your hand in someone's wallet after he dies.
> The quality of the model “operator” makes a massive difference in the outcomes.
My hunch is that this is the source of much of the variability in outcomes upstream of HN commenters claiming extremes of, "This model changes everything!" to "This[same] model is crap."
We haven't operationalized what it means to "be good at prompting," nor developed proxies/heuristics/shibboleths for accessing prompting skill. There's community skepticism over whether prompting skill even exists. Besides even if prompting skill is real, who wants to hear, "Actually you kinda suck at prompting."
Prompting is just writing specification documents. A lot of people are very bad at this. I suppose that more to the point, a lot of people are just bad at writing.
IDK if it's just me, but I also find Claude, whether it be the model or the harness, is a lot more "forgiving" of poor prompts than many of the open models
> But the kindest thing I can do, the thing that will actually make my daughters resilient, is to let the small problems happen.
I live in an average California suburb. Average priced homes, relatively quiet street, not really any disorder or even appearance of disorder. When I let my kids play in the front yard - minding themselves - neighbors call the cops. I've written about this before, and it's not simply a matter of choosing to let your own kids have more freedom.
There are simply no kids outside anymore so if yours are, they stand out. Kids playing outside is now so outside the norm and neighbors on edge that they will call the police. The police will not ignore it, and you or your kids will have to contend with a police encounter. This has the effect of making parents perform a calculus every time their kids ask to play outside.
If there's a way to get neighbors to feel that kids playing in yards is normal, I'm all ears.
If one kid is able to bypass the system it means it's zero percent effective. Same thing with alcohol, and cigarettes. Especially if it means I have to show my ID to buy those things.
Some kids getting access to booze here and there with planning and coordination is different from kids walking into a liquor store or bar whenever they want.
Shit thanks for pointing that out. My door lock isn't 100% effective at stopping thieves, so I guess I can get rid of that annoying thing. Will be nice to never worry about being locked out again!
You have to prove that the free rider problem will be worse than the benefits of UBI. Otherwise you're inadvertently arguing that a single free rider destroys an entire UBI system by counterexample.
I have wondered if a pseudo-social / pseudo-technical solution of some sort of trust graph could help.
Like you would say who you think is credible and human. An algorithm would evaluate trust on your behalf and it would look to the people you trust, and then who they trust, and so on and assign scores to people. Distrust, or even other observations, could percolate in a similar way.
Then on social networks, or some sort of small-web, new users would need to find other people to vouch for them to establish trust. When viewing websites or social media posts the trust score of users could be shown alongside content, and used to filter feeds / visibility. A troll or bot could rather rapidly get picked up by a network of distrust so they could be filtered out quickly.
The algorithms and details of such a thing are fuzzy to me, and I think a lot of care and thought would be needed to try to ensure it doesn't collapse under subtle flaws with time.
This solution has been tried again and again and each time it failed:
1. Most websites that aren't dead had huge influx of new users at some point of their history. Recommendation system cannot handle that - it becomes a bottleneck, and people move to a competitor that doesn't have this problem.
2. Suppose you have a community and you say that each new user needs to be at least 99% compatible with what the community already stands for. Congratulations, your community will decay exponentially with each new user bringing the quality down just a tiny bit until it's gone.
The solutions that actually work tend to be UI-oriented. For example, 4chan has an outdated interface not because admins don't know to do modern UI, but rather because outdated UI filters off normies.
The biggest challenge is the balance between new users, who tend to bring the quality down, and old users, who are boring and have nothing to say beyond what has already been said.
been playing around with similar stuff as well just for fun but I'm not happy with any solution so far :( -- if there is anything you can share I'd love to take a peek :)
You can solve a ton of social problems with technical solutions.
100 different, easy to integrate internets federated across a number of different communication technologies and protocols is actually very hard to regulate and capture.
Sure, you won't have another Facebook, but we children of the 70s, 80s,and 90s would ser value in that.
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