I started a large solo project in late 2019 using Swift. I have no trouble compiling and linking the project today. I have been adding Swift code to an old Objective-C project without issues. There was an open source objc project I tried to modify recently, and was told that a feature was so deprecated that using it was no longer an option, forcing me to consider rewriting a large swatch of objc code; it just got so convoluted that I bailed.
Early Swift adapters got the arrows in the back. I was not an early adapter.
The criteria for an effective release tends to be more prickly when deployed to a million users and, to certain companies, a million users is a tiny audience. Know your audience.
I'm thinking that a demo of the app to a couple devs you know who have stuff in the app store might help gain some insight. They know the process and may have experience in what to look for.
I've used a few dozen keyboards. An early one was the nice capacitance keyboard in the Processor Tech Sol-20. I'm forever looking for a keyboard that feels like that. I'm using a Topre Realforce now. I've tested different keyboard keys by ordering key sample kits through Amazon, and found a couple that feel and sound similar to a Topre. I prefer shaped keys to Apple's flat short-travel keys because my hands can find the home position more readily.
One issue about Realforce: the configuration software for it is Windows only. Also Topre has said the keyboard might not work properly when connected to a Mac. I get the sense after using one for a while that the keyboard gets confused in a minor way, but beyond that I like the keyboard and expect to use it for a few years.
I said "nearly", because there are exceptions. I really don't think it's fair that Spotify or Disney+ has to sacrifice 30% of their subscription revenue coming from iOS users considering Apple shoulders almost none of the burdern of hosting that content.
I think a fair compromise might be 30% on the first month of a new subscription, followed by 2.5% on subsequent months. That way Apple gets their initial cut for providing the ecosystem and app store exposure, followed by a very small cut on top of the usual payment processing fees.
Who ordered Apple to do this, "or else?" What was the "or else?" How easy will it be to expand this capability by Apple or anyone outside of Apple?
I expect that any time you take a photo, the scan will be performed right away, and the results file will be waiting to be sent the next time you enable voice and data.
This capability crushes the trustworthiness of the devices.
This problem is not limited to Apple mobile devices, it is shared with every manufacturer curating all the software on their platforms. Apple, Nintendo, Sony, John Deere, and so on. Every manufacturer gatekeeping their platform for security, financial, community, repair, or quality standards. They should all instead bust the machines wide open, allow anyone's operating system software to be in control, and give up the notion that curation in exchange for restrictions is something anyone can willingly buy into. If you go after Apple, you go after all the other platform companies, because their justifications do not hold water either. If you go after just Apple, you have to convince the judge that there are good reasons Apple must conform while nobody else has to.
This. I think a lot of people miss the bigger picture. If Epic win this, do you really think games consoles are safe? What about car infotainment systems etc.? An Epic win could effectively make all walled gardens illegal
Early Swift adapters got the arrows in the back. I was not an early adapter.