I can completely empathize - sometimes some problems never leave us.. like that piece of food stuck b/w teeth. There's a force within us asking us to right that problem in the world.
Solves some problems that were hard to work around with GraphViz, e.g. default and customisable styling, light and dark mode, stable / predictable layout.
Working on "wanting to live". It's hard to create desire within oneself when one has experienced intense sorrow.
Been trying the "do the thing, and desire comes after" for many things (baking, piano, skating, ..), but that hasn't really worked. What has seemed to work is connecting with people (crucial that they know how to connect back).
I was at a games exhibition a few months ago - and there was a game designed to help people deal with grief which i found interesting. I cant remember the name
> the constraint efficiency of game developers: 16 ms window to do all your processing
This is the only one that really matters. It also implies a complete redesign of how "responsiveness" is handled, because the usual failure mode of slow GUIs is to get blocked on a whole cascade of updates which have to be done in series. Immediate mode GUIs are a lot better for this because the programmer knows that they can't call out to get some data; you render what you're given, either it's arrived on this frame or it hasn't.
When you see how slow modern CLI tools can be, you don't need all this technology. Just think of respecting human time. The only true currency of life until we invent immortality.
opens terminal
(made me smile)
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