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They might limit supply early on but they also increase supply when they later sell the tickets, so the net effect on supply is zero (unless they leave many tickets unsold, which would be stupid of them).


Is that an issue?


Just in that it’s not gonna work.


Why not? No law of physics prevents it and we already have examples of (albeit simpler) organisms that can live forever. Worst case scenario, we grow a clone of your body, transplant your brain into it, then somehow repair the spinal cord and slowly replace your brain tissue piece-by-piece. Might be a difficult engineering challenge but it’s 100% possible.


Because there’s no way in hell it can rewrite a game with 35k loc perfectly lol, link the codebase or it didn’t happen.


I'll be launching the game in a couple months so you can see it then :)

There are bugs, it doesn't work perfectly, but that's just part of testing and refinement at this point.

My initial prompt was just: "let's work on converting this java game to c++ using panda3d. you're a panda3d c++ expert. you will be the agent that owns the project, creating the plan, and the delegating each step to sub-agents that create each system in the correct order."

it created like 17 different tasks and sub agents and opus 4.7 orchestrated it. I did personally validate which rendering engine would be good for the project etc first.


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