Although I appreciate the effort that went into developing Blockly Maze, I am unclear as to why it was developed, rather than suggesting that Scratch be used to teach elementary school children in Vietnam. The Scratch development environment is available in 44 different languages, including Vietnamese. It is free to download from the MIT website. It's a fantastic tool for teaching programming concepts to children. Both of my children, ages 5 and 9, have been busily creating their own games and animation using this tool. Are there restrictions that would prevent the export of Scratch to Vietnam?
Thanks for the inspiration...I was pumped after reading this since I find myself in roughly the same frame of mind. I'm in the process of wrapping up Hartl's tutorial and preparing to do my first Rails project. I am so happy to read about your excitement with the projects you're working on and your employment prospects. Congrats!
You got me...I got sucked into playing this tonight :) Very clever, you were able to get me to poke around with things I hadn't tried yet. Thanks for providing the reset option, I made a mistake at level 12 and it really came in handy. I'm now at level 20 and it looks like I'm supposed to add a level to the game ;)
I'm glad I saw this, I had to clear my cached pages to see that Blueprint was swapped out in Chapter 5 for Bootstrap. Now this will give me another chance to play with Git :) This was already a brilliant tutorial, but this has made it even better since I was looking for an opportunity to experiment with the Bootstrap framework, thanks!
Congratulations, it looks like you're on your way to escaping from developer obscurity :) I really like the clean spare design of your calendar app. Great job on the promotional page and video, it looks very professional. However, when I watched the video I had a bit of difficulty understanding the number of steps required to set the background color for each list item. Very sharp looking, though, I like it.
Watching him set the color for every chunk of an item was really painful. It looked like 1) not a simple or intuitive action and 2) really repetitive and boring.
I imagine it's a case of being slightly blind to one's own features. There's not a single case in the video where sets multiple colors for an item, so it seems like an oversight, probably due to the underlying implementation. Definitely a problem worth solving.
Oh yeah, it hurts. Like I mentioned in my reply to the parent, totally embarrassed by it and have already built a fix for the issue in v1.0.2, coming in a week or two.
That pattern of setting background colors for multiple blocks is by far the most embarrassing part of this whole launch experience, and I've already built a fix that'll kill all those ridiculous repetitive actions for 1.0.2.
As someone in the process of learning Rails myself I absolutely agree with your blog post. Especially your admonition to begin working on a project of your own much earlier than when you feel ready. That is the surest way to reinforce what you may be learning through a tutorial.
Congratulations, that's excellent! I'll have to show this to my daughter. She wants to make her own Hello Kitty game since she's been watching her older brother (8) making games on Scratch :) Its an excellent platform for learning the basics of programming. I was worried that my son wouldn't have the patience to work with Scratch since he sees what's on Wii and XBox and that has set his expectation level. But fortunately he's become very excited by Scratch and can build games with very little or no guidance from me now, w00t!
Thanks. I was expecting my daughter to get bored quickly as well. But having watched her, it strikes me as a software version of Lego - you'll never create a toy/game as good as one you could buy in the shops, but the real fun is the fact that you can create pretty much anything your imagination can come up with.