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I think one of the biggest mistakes was not making WebVTT equivalent to Advanced SubStation Alpha (the format of Aegisub). That would have driven basically all the various streaming services to grow support for the things anime subbers have done for years.


No need for a new format, just use ASS itself! https://github.com/libass/JavascriptSubtitlesOctopus


Oracle didn't follow that with DTrace. They changed the license away from CDDL when they integrated it into Oracle Linux.


I've been running Btrfs on Fedora for a decade now (and it's been the default since 2020). I have basically never done any of those things and it's been fine. I've had to do more babysitting with my ZFS systems than I did my Btrfs ones.


The biggest mistake is not having a staging subtree for filesystems like we do for most other drivers.


Oh, that's interesting. Is there any reason it couldn't have just gone under drivers/staging?


I think it's mostly a policy thing? I brought it up a few years ago and the fs developers were not very enthused about the idea.


Pretty much all of it is in mainline modulo the secure boot lockdown patches, which are downstream for all distributions because Linus fundamentally believes those patches do not make sense.

Linux longterm often is missing stuff the RHEL kernel has, because RHEL backports subsystems from mainline with features and hardware support.


It needs to be present in the headers of each file that they took from. Attribution matters and in mixed projects you need that clarification at the file level.


Does the MIT licence text say that? I don't understand it like this. I understand that a copy of the licence should be preserved, not that the licence should be copied into source files.


I think the fork needs to preserve the LICENSE file in the repo and in distributed code (e.g. packages), right? But not replicated as a file header in every blessed file in the repo.


The legacy symbols are still around. It's just that the linker won't use them by default.


Because they can. The thumbnails are the first impression of a video, and if it isn't attention-grabbing, the video suffers.


Congratulations on the game! It looks great and I kinda want it. :)

I'm going to be that guy... Native Linux build when? I assume your game stack supports exporting native Linux builds. :)


Yeah, when I was an infrastructure engineer, this was definitely part of the work I was expected to do, though eventually I turned it into educating and supporting developers in understanding security technologies and leveraging them for their application development. But that's just because I wanted to do it that way.


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