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She also somehow pulled off the port of Doom to the hopelessly underpowered hardware of the 3DO in just a few weeks, after others had tried and failed for much longer than that. The final release had a reduced viewport and a bad framerate, but the background music was great (recorded with a band and stored as audio tracks on the game CD).

https://github.com/Olde-Skuul/doom3do

Also, 62 years is much too young! And one month from diagnosis (because of being short of breath) to dying is really rough - although there's a lot of progress on cancer treatment, some forms have symptoms at such a late stage that they're unfortunately still a death sentence...





Gonna link SSFF's enjoyable telling of the 3DO port story: https://www.youtube.com/watch?v=yxF1_wg2d_Q

I will never get over the company CEO sending here PNGs of new weapon models and saying, essentially, "Yeah so you can just copy & paste these into the game, right?"




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