> One big barrier I haven't seen mentioned is all the OEM competition they are going to face.
Not sure on this one. The company likely has it's own vision but I've thought for a while that a swarm of small electric rubber tracked earth moving vehicles (small enough to fit one or two in a tradies van?) could work longer hours due to being much quieter. For larger jobs you put a single person in a small tower on overwatch and run it 24 hours a day.
This'd give you a somewhat scalable approach from small residential jobs to somewhat larger jobs while not competing against the incumbents directly and allowing you to work out the kinks. Then if it makes sense later, you build bigger machines with hopefully better battery technology.
Ultimately though, for proper big jobs, you need proper big tools. Maybe a partnership or "exit strategy" works.
Though maybe I've played too many RTS games like Supreme Commander...
Not sure on this one. The company likely has it's own vision but I've thought for a while that a swarm of small electric rubber tracked earth moving vehicles (small enough to fit one or two in a tradies van?) could work longer hours due to being much quieter. For larger jobs you put a single person in a small tower on overwatch and run it 24 hours a day.
This'd give you a somewhat scalable approach from small residential jobs to somewhat larger jobs while not competing against the incumbents directly and allowing you to work out the kinks. Then if it makes sense later, you build bigger machines with hopefully better battery technology.
Ultimately though, for proper big jobs, you need proper big tools. Maybe a partnership or "exit strategy" works.
Though maybe I've played too many RTS games like Supreme Commander...