Technically, the app is only streaming a video and accepting user inputs. It's basically a video player, the actual game code never runs on the Apple device itself.
Apple is just mad because they're not getting a slice of the pie. I could see them being paid for the initial app purchase (once, not a subscription) for the distribution, but why the hell should they get paid for all the games being streamed? They're not handling the game servers or any of the related bandwidth requirements behind the scene.
Apple is just mad because they're not getting a slice of the pie. I could see them being paid for the initial app purchase (once, not a subscription) for the distribution, but why the hell should they get paid for all the games being streamed? They're not handling the game servers or any of the related bandwidth requirements behind the scene.